Home / Tag Archives: Virtual Reality (page 3)

Tag Archives: Virtual Reality

Learn more about this topic at IEEE Digital Reality

Digital Transformation: Impact on jobs – VII

As AR and VR become the bridge linking the cyberspace to the physical space and an integral tool in several professions. As any sophisticated tool they require specific training and in particular the acquisition of skill -through experience- in moving in between the cyberspace and the physical space. Any lay …

Read More »

New shoes for a new world

Our brain has been shaped by evolution to process and understand a multi-sensorial flow of data and to interpret them in a 4 dimensional space. Data that are generated in a lower dimensional space are re-interpreted by the brain to fit its 4 dimensional framework. So, when we watch a …

Read More »

Digital Transformation: Impact on jobs – VI

jo Augmented Reality and Virtual Reality, more and more, are becoming the tools to access the cyberspace. As more and more data are available and artificial intelligence/data analytics dig into these data creating new ones the complexity of the information exceeds the analytical capability of the single worker, yet this …

Read More »

Pervasive AI in Industry 4.0

I recently re-read the interview given by Henrik von Scheel (considered to be the inventor of the concept of Industry 4.0) back in 2018, one and half year ago and stopped reflecting on its validity now. The name of Industry 4.0 was actually a marketing label for a report prepared …

Read More »

AR market gets a boost from pandemic

Augmented Reality is … real. there are now plenty of applications like: Surgery training and surgery assistance. Companies like Medacta are releasing tools and platforms to deliver AR (and VR) to surgeons and training students. Just few days ago the first knee replacement surgery was successfully completed using AR to …

Read More »

Planning for the new World – II

Harnessing the Fourth Industrial Revolution We are already in the path of the Fourth Industrial Revolution, the one characterised by a merging of the physical, digital and -at least for some- biological world. Personally I tend to limit the characterisation to the merging of physical and digital leaving the merging …

Read More »

So many Big Brothers… IV

Entertainment It used to be the national television and radio programs and the providers new basically nothing about me (the state, in Italy, knew you had a television set because they charged you an annual “tax” on that). Now, I subscribe to Netflix, to Apple TV, to Amazon Prime, and …

Read More »

Moving your fingers in the cyberspace

Sony researchers were due to present a paper at CHI 2020,  scheduled at the end of April in Honolulu, Hawaii, but because of the epidemic the conference was cancelled. Their paper, however, is available. And it is a paper worth reading. The title, “Evaluation of Machine Learning Techniques for hand …

Read More »